Week of 24 September 2026
End goal. A multiplayer game where players build creatures to fight on different maps and modes.
This week. I was working on the skill trigger object and the map, mode, and creature editors, to provide even more customization for the player.
Procedure. I tried to use creature generators to generate different creatures to playtest.
Status. The project already has a playable client, a game server, a login server, a master server, and a database server. The server tests have passed.
Reflection. The game art is not very unified or inspiring. I am trying to add more visual effects and explore the art style.